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  • C#


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public void OnDrag(EventSystems.PointerEventData eventData);


Handling for when the content is dragged.

using UnityEngine;
using System.Collections;
using UnityEngine.EventSystems; // Required when using event data

public class ExampleClass : MonoBehaviour, IDragHandler // required interface when using the OnDrag method. { //Do this while the user is dragging this UI Element. public void OnDrag(PointerEventData data) { Debug.Log("Currently dragging " +; } }

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