Version: 2019.1 (switch to 2018.3 or 2017.4)
  • C#


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public bool ignoreLayout;


Should this RectTransform be ignored by the layout system?

Setting this property to true will make a parent layout group component not consider this RectTransform part of the group. The RectTransform can then be manually positioned despite being a child GameObject of a layout group.

Did you find this page useful? Please give it a rating: