Version: 5.5 (switch to 5.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Serializable

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The Serializable attribute lets you embed a class with sub properties in the inspector.

You can use this to display variables in the inspector similar to how a Vector3 shows up in the inspector. The name and a triangle to expand its properties. To do this you need create a class that derives from System.Object and give it the Serializable attribute. In JavaScript the Serializable attribute is implicit and not necessary.

class Test extends System.Object {
	var p = 5;
	var c = Color.white;
}
var test = Test ();
using UnityEngine;
        
[System.Serializable]
class Test : System.Object
{
	public int p = 5;
	public Color c = Color.white;
}