Version: 2019.3
LanguageEnglish
  • C#
Removed

Network.GetAveragePing

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Obsolete public static int GetAveragePing(NetworkPlayer player);

Description

The last average ping time to the given player in milliseconds.

If the player can't be found -1 will be returned. Pings are automatically sent out every couple of seconds.

Did you find this page useful? Please give it a rating: