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Obsolete
The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead.
Declaration
public static void
Destroy(
NetworkViewID viewID);
Description
Destroy the object associated with this view ID across the network.
The object is destroyed locally and remotely.
Note that this does not remove any RPCs accociated with the object or NetworkViewID, these have to be explicitly removed
with the Network.RemoveRPCs method.
Obsolete
The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead.
Declaration
public static void
Destroy(
GameObject gameObject);
Description
Destroy the object across the network.
The object is destroyed locally and remotely.