Version: 2019.3
  • C#
Experimental: this API is experimental and might be changed or removed in the future.


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protected void ApplyRevertGUI();


Add's the 'Apply' and 'Revert' buttons to the editor.

To be called from the OnInstpectorGUI event handler method as this is where the Apply/Revert buttons are placed on editor. This method may not be overridden but custom behaviour can be injected by re-implementing OnApplyRevertGUI event handler method.

using UnityEngine;
using UnityEditor;
using UnityEditor.Experimental.AssetImporters;

public class ExampleScript : ScriptedImporterEditor { public override void OnInspectorGUI() { serializedObject.Update();

// Draw custom GUI


ApplyRevertGUI(); } }

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