class in UnityEditor.Experimental.AssetImporters
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Defines the import context for scripted importers during an import event.
This class carries both input and output information for the OnImportAsset() task.
|assetPath||The path of the source asset file to be imported.|
|mainObject||The main object set on the AssetImportContext.|
|selectedBuildTarget||Returns the current build target and creates a dependency on the target platform within a scripted importer.|
|AddObjectToAsset||Adds an object to the result of the import operation.|
|DependsOnSourceAsset||Creates dependency between the asset and a source asset.|
|GetObjects||Gets the list of objects set on the AssetImportContext.|
|GetResultPath||Returns the path where to store the result of an import for a given extension.|
|LogImportError||Logs an error message encountered during import.|
|LogImportWarning||Logs a warning message encountered during import.|
|SetMainObject||Sets the main object for import.|