Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
|tool||The EditorTool to compare with the active tool.|
bool Returns true if the tool is active, false if it is not the active tool.
Test if an EditorTool is currently the active tool.
Did you find this page useful? Please give it a rating: