Struct HDShadowManager.ShadowDebugAtlasTextures
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public struct ShadowDebugAtlasTextures
Fields
areaShadowAtlas
Declaration
public RTHandle areaShadowAtlas
Field Value
| Type | Description |
|---|---|
| RTHandle |
cascadeShadowAtlas
Declaration
public RTHandle cascadeShadowAtlas
Field Value
| Type | Description |
|---|---|
| RTHandle |
punctualShadowAtlas
Declaration
public RTHandle punctualShadowAtlas
Field Value
| Type | Description |
|---|---|
| RTHandle |