Class HDRenderPipelineAsset
Inheritance
HDRenderPipelineAsset
Syntax
public class HDRenderPipelineAsset : RenderPipelineAsset, IVersionable<HDRenderPipelineAsset.Version>
Fields
availableMaterialQualityLevels
Declaration
public MaterialQuality availableMaterialQualityLevels
Field Value
Type |
Description |
MaterialQuality |
|
Properties
Declaration
public RenderPipelineSettings currentPlatformRenderPipelineSettings { get; }
Property Value
defaultMaterialQualityLevel
Declaration
public MaterialQuality defaultMaterialQualityLevel { get; }
Property Value
Type |
Description |
MaterialQuality |
|
defaultShader
Declaration
public override Shader defaultShader { get; }
Property Value
lightLayerNames
Declaration
public string[] lightLayerNames { get; }
Property Value
renderingLayerMaskNames
Declaration
public override string[] renderingLayerMaskNames { get; }
Property Value
Methods
CreatePipeline()
Declaration
protected override RenderPipeline CreatePipeline()
Returns
Type |
Description |
RenderPipeline |
|
OnValidate()
Declaration
protected override void OnValidate()
Explicit Interface Implementations
IVersionable<HDRenderPipelineAsset.Version>.version
Declaration
HDRenderPipelineAsset.Version IVersionable<HDRenderPipelineAsset.Version>.version { get; set; }
Returns
Type |
Description |
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset.Version |
|
Implements