Struct HDAdditionalCameraData.BufferAccess
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public struct BufferAccess
Methods
RequestAccess(HDAdditionalCameraData.BufferAccessType)
Declaration
public void RequestAccess(HDAdditionalCameraData.BufferAccessType flags)
Parameters
Type | Name | Description |
---|---|---|
HDAdditionalCameraData.BufferAccessType | flags |