Enum FrameSettingsField | High Definition RP | 7.1.8
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    Enum FrameSettingsField

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public enum FrameSettingsField

    Fields

    Name Description
    AfterPostprocess
    Antialiasing
    AsyncCompute
    AtmosphericScattering
    BigTilePrepass
    Bloom
    ChromaticAberration
    ClearGBuffers
    ColorGrading
    ComputeLightEvaluation
    ComputeLightVariants
    ComputeMaterialVariants
    ContactShadows
    ContactShadowsAsync
    CustomPass
    CustomPostProcess
    Decals
    DeferredTile
    DepthOfField
    DepthPrepassWithDeferredRendering
    DirectSpecularLighting
    Distortion
    Dithering
    ExposureControl
    FilmGrain
    FPTLForForwardOpaque
    LensDistortion
    LightLayers
    LightListAsync
    LitShaderMode
    LODBias

    Set the LOD Bias with the value in lodBias.

    LODBiasMode
    LODBiasQualityLevel

    The quality level to use when fetching the value from the quality settings.

    LowResTransparent
    MaterialQualityLevel

    The quality level to use when fetching the value from the quality settings.

    MaximumLODLevel

    Set the LOD Bias with the value in maximumLODLevel.

    MaximumLODLevelMode
    MaximumLODLevelQualityLevel

    The quality level to use when fetching the value from the quality settings.

    MotionBlur
    MotionVectors
    MSAA
    None
    ObjectMotionVectors
    OpaqueObjects
    PaniniProjection
    PlanarProbe
    Postprocess
    RayTracing
    ReflectionProbe
    ReplaceDiffuseForIndirect
    ReprojectionForVolumetrics
    RoughRefraction
    ScreenSpaceShadows
    ShadowMaps
    Shadowmask
    SkyReflection
    SSAO
    SSAOAsync
    SSR
    SSRAsync
    StopNaN
    SubsurfaceScattering
    Transmission
    TransparentObjects
    TransparentPostpass
    TransparentPrepass
    TransparentsWriteMotionVector
    Vignette
    Volumetrics
    VolumeVoxelizationsAsync
    ZTestAfterPostProcessTAA
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