Class HDBaseEditor<T>
Namespace: UnityEditor.Rendering.HighDefinition
Syntax
public class HDBaseEditor<T> : Editor where T : Object
Type Parameters
| Name | Description |
|---|---|
| T |
Properties
m_HDPipeline
Declaration
protected HDRenderPipeline m_HDPipeline { get; }
Property Value
| Type | Description |
|---|---|
| HDRenderPipeline |
m_Target
Declaration
protected T m_Target { get; }
Property Value
| Type | Description |
|---|---|
| T |
m_Targets
Declaration
protected T[] m_Targets { get; }
Property Value
| Type | Description |
|---|---|
| T[] |
Methods
OnEnable()
Declaration
protected virtual void OnEnable()