docs.unity3d.com
    Show / Hide Table of Contents

    Class WindowsMRSettings

    Runtime settings for this XR Plugin.

    Inheritance
    Object
    WindowsMRSettings
    Namespace: UnityEngine.XR.WindowsMR
    Syntax
    public class WindowsMRSettings : ScriptableObject

    Fields

    DepthBufferFormat

    If using a shared depth buffer, this is the type of the depth buffer we should use.

    Declaration
    public WindowsMRSettings.DepthBufferOption DepthBufferFormat
    Field Value
    Type Description
    WindowsMRSettings.DepthBufferOption

    UseSharedDepthBuffer

    True if we want to use a shared depth buffer, false otherwise.

    Declaration
    public bool UseSharedDepthBuffer
    Field Value
    Type Description
    Boolean

    Methods

    Awake()

    Unity Awake callback for initialization of the object.

    Declaration
    public void Awake()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023