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    Class WindowsMREnvironment

    API to get environment specific information that is common or not associated with any one subsystem.

    Inheritance
    Object
    WindowsMREnvironment
    Namespace: UnityEngine.XR.WindowsMR
    Syntax
    public static class WindowsMREnvironment : object

    Properties

    CurrentHolographicRenderFrame

    Get the reference to the current Render Frame.

    Declaration
    public static IntPtr CurrentHolographicRenderFrame { get; }
    Property Value
    Type Description
    IntPtr

    CurrentHolographicSimulationFrame

    Get the reference to the current Simulation Frame.

    Declaration
    public static IntPtr CurrentHolographicSimulationFrame { get; }
    Property Value
    Type Description
    IntPtr

    HolographicSpace

    Get access to the current HolographicSpace that the plugin is currently running in.

    Declaration
    public static IntPtr HolographicSpace { get; }
    Property Value
    Type Description
    IntPtr

    OriginSpatialCoordinateSystem

    Get the current SpatialCoordinateSystem reference that designates the world origin for the current runtime environment.

    Declaration
    public static IntPtr OriginSpatialCoordinateSystem { get; }
    Property Value
    Type Description
    IntPtr
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