Delegate WindowsMRRemoting.ValidateToken
Callback server API used to request validation of the token sent from the client. Passed to Listen() to be used later to request that a token be validated as authentic.
See Microsoft documentation about secure Holographic Remoting Connections for how a secure connection is setup and used.
Namespace: UnityEngine.XR.WindowsMR
Syntax
public delegate void ValidateToken(string token);
Parameters
Type | Name | Description |
---|---|---|
String | token | Shared secret used to authenticate the client with the server. |