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    Class WindowsMRSessionSubsystem

    The Windows MR implementation of the XRSessionSubsystem. Do not create this directly. Use WindowsMRSessionSubsystemDescriptor.Create() instead.

    Inheritance
    object
    Subsystem
    Subsystem<XRSessionSubsystemDescriptor>
    XRSessionSubsystem
    WindowsMRSessionSubsystem
    Implements
    ISubsystem
    Inherited Members
    XRSessionSubsystem.GetAvailabilityAsync()
    XRSessionSubsystem.InstallAsync()
    XRSessionSubsystem.Start()
    XRSessionSubsystem.Reset()
    XRSessionSubsystem.Stop()
    XRSessionSubsystem.Update(XRSessionUpdateParams)
    XRSessionSubsystem.OnApplicationPause()
    XRSessionSubsystem.OnApplicationResume()
    XRSessionSubsystem.running
    XRSessionSubsystem.nativePtr
    XRSessionSubsystem.trackingState
    XRSessionSubsystem.notTrackingReason
    XRSessionSubsystem.matchFrameRate
    XRSessionSubsystem.frameRate
    Subsystem<XRSessionSubsystemDescriptor>.SubsystemDescriptor
    Subsystem.Destroy()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.XR.WindowsMR
    Assembly: Unity.XR.WindowsMixedReality.dll
    Syntax
    [Preserve]
    public sealed class WindowsMRSessionSubsystem : XRSessionSubsystem, ISubsystem

    Methods

    CreateProvider()

    Declaration
    protected override XRSessionSubsystem.IProvider CreateProvider()
    Returns
    Type Description
    XRSessionSubsystem.IProvider
    Overrides
    XRSessionSubsystem.CreateProvider()

    Implements

    ISubsystem
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