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    Struct WindowsMRInput.SourceState

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.WindowsMR
    Assembly: Unity.XR.WindowsMixedReality.dll
    Syntax
    public struct WindowsMRInput.SourceState

    Fields

    nativeState

    Declaration
    public object nativeState
    Field Value
    Type Description
    object

    version

    Declaration
    public int version
    Field Value
    Type Description
    int
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