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    Class WindowsMREnvironment

    API to get environment specific information that is common or not associated with any one subsystem.

    Inheritance
    object
    WindowsMREnvironment
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.XR.WindowsMR
    Assembly: Unity.XR.WindowsMixedReality.dll
    Syntax
    public static class WindowsMREnvironment

    Properties

    HolographicSpace

    Get access to the current HolographicSpace that the plugin is currently running in.

    Declaration
    public static IntPtr HolographicSpace { get; }
    Property Value
    Type Description
    IntPtr

    OriginSpatialCoordinateSystem

    Get the current SpatialCoordinateSystem reference that designates the world origin for the current runtime environment.

    Declaration
    public static IntPtr OriginSpatialCoordinateSystem { get; }
    Property Value
    Type Description
    IntPtr
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