Delegate SpatialMappingBase.SurfaceDataReadyCallback | Windows Mixed Reality | 1.0.21
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    Delegate SpatialMappingBase.SurfaceDataReadyCallback

    Namespace: UnityEngine.XR.WSA
    Syntax
    public delegate void SurfaceDataReadyCallback(SpatialMappingBase requester, SurfaceData bakedData, bool outputWritten, float elapsedBakeTimeSeconds);
    Parameters
    Type Name Description
    SpatialMappingBase requester
    SurfaceData bakedData
    Boolean outputWritten
    Single elapsedBakeTimeSeconds
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