Enum VisionOSSettings.UpperLimbVisibility
The UpperLimbVisibility for a given ImmersiveSpace. Theis enum corresponds to the Visibilty type used in SwiftUI, and can be used to control whether the user's upper limbs (hands and forearms) are visible. Refer to Apple Developer documentation for more information.
Namespace: UnityEditor.XR.VisionOS
Assembly: Unity.XR.VisionOS.Editor.dll
Syntax
public enum VisionOSSettings.UpperLimbVisibility
Fields
Name | Description |
---|---|
Automatic | Hands and arms may be visible or hidden depending on the situation. |
Hidden | Hands and arms are never visible in fully immersive spaces, or when overlapping with virtual content. |
Visible | Hands and arms are always visible. |