Class VisionOSTargetFrameRateSetter
Responsible for setting the target frame rate and repeat count when the application starts. Do not use this type directly. Instead, use visionOS XR Settings (Project Settings > XR Plug-in Management > visionOS) to enable or disable this, and set the actual target.
Inherited Members
Component.GetComponentIndex()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Scene)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.XR.VisionOS
Assembly: Unity.XR.VisionOS.dll
Syntax
[AddComponentMenu("")]
public class VisionOSTargetFrameRateSetter : MonoBehaviour