Class VisionOSRuntimeSettings
Build time settings for visionOS. These are serialized and available at runtime.
Inherited Members
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Scene)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.XR.VisionOS
Assembly: Unity.XR.VisionOS.dll
Syntax
public class VisionOSRuntimeSettings : ScriptableObject
Properties
initializeHandTrackingOnStartup
Declaration
public bool initializeHandTrackingOnStartup { get; set; }
Property Value
Type | Description |
---|---|
bool |