Class VisionOSSettings
Holds settings that are used to configure the Apple visionOS XR Plug-in.
Inherited Members
Namespace: UnityEditor.XR.VisionOS
Syntax
[Serializable]
[XRConfigurationData("Apple visionOS", "UnityEditor.XR.VisionOS.VisionOSSettings")]
public class VisionOSSettings : ScriptableObject
Properties
appMode
App mode.
Declaration
public VisionOSSettings.AppMode appMode { get; set; }
Property Value
Type | Description |
---|---|
VisionOSSettings.AppMode |
currentSettings
Get or set the VisionOSSettings to use for the Player build.
Declaration
public static VisionOSSettings currentSettings { get; set; }
Property Value
Type | Description |
---|---|
VisionOSSettings |
deviceTarget
Targeted device.
Declaration
public VisionOSSettings.DeviceTarget deviceTarget { get; }
Property Value
Type | Description |
---|---|
VisionOSSettings.DeviceTarget |
handsTrackingUsageDescription
Hands tracking usage description (added to Info.plist).
Declaration
public string handsTrackingUsageDescription { get; set; }
Property Value
Type | Description |
---|---|
String |
renderMode
Stereo rendering mode.
Declaration
public RenderMode renderMode { get; set; }
Property Value
Type | Description |
---|---|
RenderMode |
volumeDimensions
Volume mode.
Declaration
public Vector3 volumeDimensions { get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
volumeMode
Volume mode.
Declaration
public VisionOSSettings.VolumeMode volumeMode { get; set; }
Property Value
Type | Description |
---|---|
VisionOSSettings.VolumeMode |
worldSensingUsageDescription
World sensing usage description (added to Info.plist).
Declaration
public string worldSensingUsageDescription { get; set; }
Property Value
Type | Description |
---|---|
String |
Methods
GetOrCreateSettings()
Gets the currently selected settings, or creates default settings if no VisionOSSettings have been set in Player Settings.
Declaration
public static VisionOSSettings GetOrCreateSettings()
Returns
Type | Description |
---|---|
VisionOSSettings | The visionOS settings to use for the current Player build. |