Method ReadUnprocessedValueFromState
ReadUnprocessedValueFromState(void*)
Returns an empty haptic structure since haptics are an output and have no data
Declaration
public override Haptic ReadUnprocessedValueFromState(void* statePtr)
Parameters
Type | Name | Description |
---|---|---|
void* | statePtr | Raw state data to read from |
Returns
Type | Description |
---|---|
Haptic | Empty haptic structure |