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    Class OpenXRInteractionFeature.ActionConfig

    Declares an abstract input source bound to multiple physical input controls. XrActions are commonly contained within an ActionMapConfig as a grouped series of abstract, remappable inputs.

    Inheritance
    object
    OpenXRInteractionFeature.ActionConfig
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.XR.OpenXR.Features
    Assembly: solution.dll
    Syntax
    [Serializable]
    protected class OpenXRInteractionFeature.ActionConfig

    Fields

    Name Description
    bindings

    The underlying physical input controls to use as the value for this action

    isAdditive

    Tag to determine if certain action is additive and could be added to the existing profiles

    localizedName

    Human readable name for the action

    name

    The name of the action, reported into the InputSystem as the name of the control that represents the input data for this action. This name can only contain a-z lower case letters.

    type

    The type of data this action will report. OpenXRInteractionFeature.ActionType

    usages

    These will be tagged onto InputDevice features. See TryGetFeatureValue(InputFeatureUsage<bool>, out bool)

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