Class OpenXRInteractionFeature.ActionConfig
Declares an abstract input source bound to multiple physical input controls. XrActions are commonly contained within an ActionMapConfig as a grouped series of abstract, remappable inputs.
Inherited Members
Namespace: UnityEngine.XR.OpenXR.Features
Assembly: solution.dll
Syntax
[Serializable]
protected class OpenXRInteractionFeature.ActionConfig
Fields
Name | Description |
---|---|
bindings | The underlying physical input controls to use as the value for this action |
isAdditive | Tag to determine if certain action is additive and could be added to the existing profiles |
localizedName | Human readable name for the action |
name | The name of the action, reported into the InputSystem as the name of the control that represents the input data for this action. This name can only contain a-z lower case letters. |
type | The type of data this action will report. OpenXRInteractionFeature.ActionType |
usages | These will be tagged onto InputDevice features. See TryGetFeatureValue(InputFeatureUsage<bool>, out bool) |