Property deviceRotation
deviceRotation
A QuaternionControl required for backwards compatibility with the XRSDK layouts. This is the device orientation. For the Oculus Touch device, this is both the grip and the pointer rotation. This value is equivalent to mapping devicePose/rotation.
Declaration
[Preserve]
[InputControlAttribute]
public QuaternionControl deviceRotation { get; }
Property Value
Type | Description |
---|---|
QuaternionControl |