docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method ConformanceAutomationSetVelocity

    ConformanceAutomationSetVelocity(string, string, bool, Vector3, bool, Vector3)

    Set the angular and linear velocity of a pose

    Declaration
    public static bool ConformanceAutomationSetVelocity(string topLevelPath, string inputSourcePath, bool linearValid, Vector3 linear, bool angularValid, Vector3 angular)
    Parameters
    Type Name Description
    string topLevelPath

    An OpenXRPath that specifies the OpenXR User Path of the value to be changed (e.g. /user/hand/left).

    string inputSourcePath

    An OpenXRPath that specifies the full path of the input component whose state you wish to set (e.g. /user/hand/left/input/select/click).

    bool linearValid

    True if the linear velocity is valid

    Vector3 linear

    Linear velocity value

    bool angularValid

    True if the angular velocity is valid

    Vector3 angular

    Angular velocity value

    Returns
    Type Description
    bool
    In This Article
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, November 1, 2023