Field CustomRuntimeLoaderBuildTargets
BuildTargets in this list use a custom runtime loader (that is, openxr_loader.dll). Only one feature per platform can have a custom runtime loader. Unity will skip copying the default loader to the build and use this feature's loader instead on these platforms. Loader must be placed alongside the OpenXRFeature script or in a subfolder of it.
Namespace: UnityEditor.XR.OpenXR.Features
Assembly: solution.dll
Syntax
public BuildTarget[] CustomRuntimeLoaderBuildTargets
Returns
Type | Description |
---|---|
BuildTarget[] |