Class EyeGazeInteraction.EyeGazeDevice
An Input System device based off the Eye Gaze Interaction Profile. Enabled through EyeGazeInteraction.
Inherited Members
UnityEngine.InputSystem.InputDevice.all
Namespace: UnityEngine.XR.OpenXR.Features.Interactions
Syntax
[Preserve]
[InputControlLayout(displayName = "Eye Gaze (OpenXR)", isGenericTypeOfDevice = true)]
public class EyeGazeDevice : OpenXRDevice
Properties
pose
A PoseControl representing the UnityEngine.XR.OpenXR.Features.Interactions.EyeGazeInteraction.pose OpenXR binding.
Declaration
[Preserve]
public PoseControl pose { get; }
Property Value
Type | Description |
---|---|
PoseControl |
Methods
FinishSetup()
Declaration
protected override void FinishSetup()