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    Microsoft Hand Interaction

    Unity OpenXR provides support for the Hololens 2 Hand interaction profile. This layout inherits from <XRController> so bindings that use XR Controller and are available on this device (for example, <XRController>/devicePosition) will bind correctly.

    This interaction profile does not provide hand mesh or hand rig data. These will be added in the future.

    For more information about the Microsoft Hand Interaction extension, see the OpenXR Specification.

    Available controls

    OpenXR Path Unity Control Name Type
    /input/select/click select Boolean
    /input/squeeze/value squeeze Float
    /input/grip/pose devicePose Pose
    /input/aim/pose pointer Pose
    Unity Layout Only isTracked Flag Data
    Unity Layout Only trackingState Flag Data
    Unity Layout Only devicePosition Vector3
    Unity Layout Only deviceRotation Quaternion
    Unity Layout Only pointerPosition Vector3
    Unity Layout Only pointerRotation Quaternion
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