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    Namespace UnityEngine.XR.OpenXR.Input

    Classes

    HapticControl

    Input System control that wraps up a Haptic structure.

    OpenXRDevice

    OpenXR Input System device

    OpenXRInput

    OpenXR Input related functionality.

    PoseControl

    Input System control that wraps up a Pose structure. All individual pose elements can be referenced separately. See for more details.

    Structs

    Haptic

    Data that the HapticControl represents. Since haptics are an Output the Haptic struct is empty.

    Pose

    Represents a tracked object in real-world space. All poses are given in the same root space, dictated by .

    Enums

    OpenXRInput.InputSourceNameFlags

    Flags used to indicate which parts of the the input source name is being requested from TryGetInputSourceName(InputAction, Int32, out String, OpenXRInput.InputSourceNameFlags, InputSystem.InputDevice)

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