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    Class MicrosoftHandInteraction.HoloLensHand

    An Input System device based off the hand interaction profile in the Hand Interaction Extension. Enabled through MicrosoftHandInteraction.

    Inheritance
    Object
    MicrosoftHandInteraction.HoloLensHand
    Namespace: UnityEngine.XR.OpenXR.Features.Interactions
    Syntax
    public class HoloLensHand : XRController

    Properties

    devicePose

    A ButtonControl that represents the Microsoft Hand Interaction devicePose OpenXR binding.

    Declaration
    public PoseControl devicePose { get; }
    Property Value
    Type Description
    PoseControl

    devicePosition

    A Vector3Control required for backwards compatibility with the XRSDK layouts. This is the device position, or grip position. This value is equivalent to mapping devicePose/position.

    Declaration
    public Vector3Control devicePosition { get; }
    Property Value
    Type Description
    Vector3Control

    deviceRotation

    A QuaternionControl required for backwards compatibility with the XRSDK layouts. This is the device orientation, or grip orientation. This value is equivalent to mapping devicePose/rotation.

    Declaration
    public QuaternionControl deviceRotation { get; }
    Property Value
    Type Description
    QuaternionControl

    isTracked

    A ButtonControl required for backwards compatibility with the XRSDK layouts. This represents the overall tracking state of the device. This value is equivalent to mapping devicePose/isTracked.

    Declaration
    public ButtonControl isTracked { get; }
    Property Value
    Type Description
    ButtonControl

    pointer

    A ButtonControl that represents the Microsoft Hand Interaction pointer OpenXR binding.

    Declaration
    public PoseControl pointer { get; }
    Property Value
    Type Description
    PoseControl

    pointerPosition

    A Vector3Control required for backwards compatibility with the XRSDK layouts. This is the pointer position. This value is equivalent to mapping pointerPose/position.

    Declaration
    public Vector3Control pointerPosition { get; }
    Property Value
    Type Description
    Vector3Control

    pointerRotation

    A QuaternionControl required for backwards compatibility with the XRSDK layouts. This is the pointer rotation. This value is equivalent to mapping pointerPose/rotation.

    Declaration
    public QuaternionControl pointerRotation { get; }
    Property Value
    Type Description
    QuaternionControl

    select

    An AxisControl that represents the select OpenXR binding.

    Declaration
    public AxisControl select { get; }
    Property Value
    Type Description
    AxisControl

    selectPressed

    A ButtonControl that represents the OpenXR binding.

    Declaration
    public ButtonControl selectPressed { get; }
    Property Value
    Type Description
    ButtonControl

    squeeze

    An AxisControl that represents the select OpenXR binding.

    Declaration
    public AxisControl squeeze { get; }
    Property Value
    Type Description
    AxisControl

    squeezePressed

    A ButtonControl that represents the squeeze OpenXR binding.

    Declaration
    public ButtonControl squeezePressed { get; }
    Property Value
    Type Description
    ButtonControl

    trackingState

    A IntegerControl required for backwards compatibility with the XRSDK layouts. This represents the bit flag set to indicate what data is valid. This value is equivalent to mapping devicePose/trackingState.

    Declaration
    public IntegerControl trackingState { get; }
    Property Value
    Type Description
    IntegerControl

    Methods

    FinishSetup()

    Internal call used to assign controls to the the correct element.

    Declaration
    protected override void FinishSetup()
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