Namespace UnityEngine.XR.OpenXR.Input
Classes
HapticControl
Input System control that wraps up a Haptic structure.
OpenXRDevice
OpenXR Input System device
OpenXRInput
OpenXR Input related functionality.
PoseControl
Input System control that wraps up a Pose structure. All individual pose elements can be referenced separately. See UnityEngine.InputSystem.InputControl for more details.
Structs
Haptic
Data that the HapticControl represents. Since haptics are an Output the Haptic struct is empty.
Pose
Represents a tracked object in real-world space. All poses are given in the same root space, dictated by TrackingOriginModeFlags.
Enums
OpenXRInput.InputSourceNameFlags
Flags used to indicate which parts of the the input source name is being requested from TryGetInputSourceName(InputAction, int, out string, InputSourceNameFlags, InputDevice)