Class DPadInteraction.DPad
A dpad-like interaction feature that allows the application to bind one or more digital actions to a trackpad or thumbstick as though it were a dpad. XrInteractionProfileDpadBindingEXT
Inheritance
InputControl
InputDevice
TrackedDevice
XRController
DPadInteraction.DPad
Inherited Members
XRController.leftHand
XRController.rightHand
TrackedDevice.trackingState
TrackedDevice.isTracked
TrackedDevice.devicePosition
TrackedDevice.deviceRotation
InputDevice.InvalidDeviceId
InputDevice.description
InputDevice.enabled
InputDevice.canRunInBackground
InputDevice.added
InputDevice.remote
InputDevice.native
InputDevice.updateBeforeRender
InputDevice.deviceId
InputDevice.lastUpdateTime
InputDevice.wasUpdatedThisFrame
InputDevice.allControls
InputDevice.valueType
InputDevice.valueSizeInBytes
InputDevice.all
InputDevice.MakeCurrent()
InputDevice.OnAdded()
InputDevice.OnRemoved()
InputDevice.OnConfigurationChanged()
InputDevice.ExecuteCommand<TCommand>(ref TCommand)
InputDevice.ExecuteCommand(InputDeviceCommand*)
InputControl.name
InputControl.displayName
InputControl.shortDisplayName
InputControl.path
InputControl.layout
InputControl.variants
InputControl.device
InputControl.parent
InputControl.children
InputControl.usages
InputControl.aliases
InputControl.stateBlock
InputControl.noisy
InputControl.synthetic
InputControl.magnitude
InputControl.ToString()
InputControl.EvaluateMagnitude()
InputControl.RefreshConfigurationIfNeeded()
InputControl.RefreshConfiguration()
InputControl.m_StateBlock
InputControl.currentStatePtr
InputControl.previousFrameStatePtr
InputControl.defaultStatePtr
InputControl.noiseMaskPtr
InputControl.stateOffsetRelativeToDeviceRoot
InputControl.optimizedControlDataType
InputControl.CalculateOptimizedControlDataType()
InputControl.ApplyParameterChanges()
Assembly: Unity.XR.OpenXR.dll
Syntax
[Preserve]
public class DPadInteraction.DPad : XRController
Properties
thumbstickDpadDown
Declaration
[Preserve]
public ButtonControl thumbstickDpadDown { get; }
Property Value
Type |
Description |
ButtonControl |
|
thumbstickDpadLeft
Declaration
[Preserve]
public ButtonControl thumbstickDpadLeft { get; }
Property Value
Type |
Description |
ButtonControl |
|
thumbstickDpadRight
Declaration
[Preserve]
public ButtonControl thumbstickDpadRight { get; }
Property Value
Type |
Description |
ButtonControl |
|
thumbstickDpadUp
Declaration
[Preserve]
public ButtonControl thumbstickDpadUp { get; }
Property Value
Type |
Description |
ButtonControl |
|
trackpadDpadCenter
Declaration
[Preserve]
public ButtonControl trackpadDpadCenter { get; }
Property Value
Type |
Description |
ButtonControl |
|
trackpadDpadDown
Declaration
[Preserve]
public ButtonControl trackpadDpadDown { get; }
Property Value
Type |
Description |
ButtonControl |
|
trackpadDpadLeft
A ButtonControl that represents the DPadInteractionP.trackpadDpadLeft OpenXR binding.
Declaration
[Preserve]
public ButtonControl trackpadDpadLeft { get; }
Property Value
Type |
Description |
ButtonControl |
|
trackpadDpadRight
Declaration
[Preserve]
public ButtonControl trackpadDpadRight { get; }
Property Value
Type |
Description |
ButtonControl |
|
trackpadDpadUp
Declaration
[Preserve]
public ButtonControl trackpadDpadUp { get; }
Property Value
Type |
Description |
ButtonControl |
|
Methods
FinishSetup()
Internal call used to assign controls to the the correct element.
Declaration
protected override void FinishSetup()
Overrides
UnityEngine.InputSystem.XR.XRController.FinishSetup()
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