Class HandCommonPosesInteraction
This OpenXRInteractionFeature enables the use of hand common poses profiles in OpenXR.
Inheritance
Inherited Members
Namespace: UnityEngine.XR.OpenXR.Features.Interactions
Assembly: Unity.XR.OpenXR.dll
Syntax
public class HandCommonPosesInteraction : OpenXRInteractionFeature
Fields
aim
Constant for a pose interaction binding '.../input/aim/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.
Declaration
public const string aim = "/input/aim/pose"
Field Value
| Type | Description |
|---|---|
| string |
extensionString
The OpenXR Extension string. This is used by OpenXR to check if this extension is available or enabled.
Declaration
public const string extensionString = "XR_EXT_hand_interaction"
Field Value
| Type | Description |
|---|---|
| string |
featureId
The feature id string. This is used to give the feature a well known id for reference.
Declaration
public const string featureId = "com.unity.openxr.feature.input.handinteractionposes"
Field Value
| Type | Description |
|---|---|
| string |
grip
Constant for a pose interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.
Declaration
public const string grip = "/input/grip/pose"
Field Value
| Type | Description |
|---|---|
| string |
pinch
Constant for a pose interaction binding '.../input/pinch_ext/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.
Declaration
public const string pinch = "/input/pinch_ext/pose"
Field Value
| Type | Description |
|---|---|
| string |
poke
Constant for a pose interaction binding '.../input/poke_ext/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.
Declaration
public const string poke = "/input/poke_ext/pose"
Field Value
| Type | Description |
|---|---|
| string |
profile
The interaction profile string used to reference Hand Common Poses feature.
Declaration
public const string profile = "/interaction_profiles/unity/hand_interaction_poses"
Field Value
| Type | Description |
|---|---|
| string |
Methods
GetDeviceLayoutName()
Return device layout string that used to register device in InputSystem.
Declaration
protected override string GetDeviceLayoutName()
Returns
| Type | Description |
|---|---|
| string | Device layout string. |
Overrides
GetInteractionProfileType()
Return Interaction profile type. Hand common poses profile is Device type.
Declaration
protected override OpenXRInteractionFeature.InteractionProfileType GetInteractionProfileType()
Returns
| Type | Description |
|---|---|
| OpenXRInteractionFeature.InteractionProfileType | Interaction profile type. |
Overrides
GetValidationChecks(List<ValidationRule>, BuildTargetGroup)
Allows a feature to add to a list of validation rules which your feature will evaluate at build time. Details of the validation results can be found in OpenXRProjectValidation.
Declaration
protected override void GetValidationChecks(List<OpenXRFeature.ValidationRule> results, BuildTargetGroup target)
Parameters
| Type | Name | Description |
|---|---|---|
| List<OpenXRFeature.ValidationRule> | results | |
| BuildTargetGroup | target |
Overrides
OnInstanceCreate(ulong)
Called after xrCreateInstance.
Declaration
protected override bool OnInstanceCreate(ulong instance)
Parameters
| Type | Name | Description |
|---|---|---|
| ulong | instance |
Returns
| Type | Description |
|---|---|
| bool | Always returns true, as this is intended to be overridden. |
Overrides
RegisterActionMapsWithRuntime()
Register action maps for this device with the OpenXR Runtime. Called at runtime before Start.
Declaration
protected override void RegisterActionMapsWithRuntime()
Overrides
RegisterDeviceLayout()
Registers the HandCommonPosesInteraction.HandInteractionPoses layout with the Input System.
Declaration
protected override void RegisterDeviceLayout()
Overrides
UnregisterDeviceLayout()
Removes the HandCommonPosesInteraction.HandInteractionPoses layout with the Input System.
Declaration
protected override void UnregisterDeviceLayout()