Namespace UnityEngine.XR.OpenXR.Input
Classes
OpenXRDevice
OpenXR Input System device
InputDevicePoseControl
Input System control that wraps up a Pose structure. All individual pose elements can be referenced separately. See InputControl for more details.
Structs
Pose
Represents a tracked object in real-world space. All poses are given in the same root space, dictated by TrackingOriginModeFlags.