Microsoft Hand Interaction | OpenXR Plugin | 0.1.2-preview.2
docs.unity3d.com
    Show / Hide Table of Contents

    Microsoft Hand Interaction

    Unity OpenXR provides support for the Hololens 2 Hand interaction profile. This layout inherits from <XRController> so bindings that use XR Controller and are available on this device (for example, <XRController>/devicePosition) will bind correctly.

    This interaction profile does not provide hand mesh or hand rig data. These will be added in the future.

    For more information about the Microsoft Hand Interaction extension, see the OpenXR Specification.

    Available controls

    OpenXR Path Unity Control Name Type
    /input/select/click select Boolean
    /input/squeeze/value squeeze Float
    /input/grip/pose devicePose Pose
    /input/aim/pose pointer Pose
    Unity Layout Only isTracked Flag Data
    Unity Layout Only trackingState Flag Data
    Unity Layout Only devicePosition Vector3
    Unity Layout Only deviceRotation Quaternion
    Unity Layout Only pointerPosition Vector3
    Unity Layout Only pointerRotation Quaternion
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023