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    Class InputFocus

    Inheritance
    object
    InputFocus
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.XR.Oculus
    Assembly: solution.dll
    Syntax
    public class InputFocus

    Events

    InputFocusAcquired

    Occurs when Input Focus is acquired. The application is the foreground application and receives input.

    Declaration
    public static event Action InputFocusAcquired
    Event Type
    Type Description
    Action

    InputFocusLost

    Occurs when Input Focus is lost. The application is in the background (but possibly still visible), while the Universal Menu is up.

    Declaration
    public static event Action InputFocusLost
    Event Type
    Type Description
    Action
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