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    Class OculusHMDExtended

    A Standalone VR headset that includes on-headset controls.

    Inheritance
    object
    OculusHMD
    OculusHMDExtended
    Inherited Members
    OculusHMD.userPresence
    OculusHMD.trackingState
    OculusHMD.isTracked
    OculusHMD.devicePosition
    OculusHMD.deviceRotation
    OculusHMD.deviceAngularVelocity
    OculusHMD.deviceAcceleration
    OculusHMD.deviceAngularAcceleration
    OculusHMD.leftEyePosition
    OculusHMD.leftEyeRotation
    OculusHMD.leftEyeAngularVelocity
    OculusHMD.leftEyeAcceleration
    OculusHMD.leftEyeAngularAcceleration
    OculusHMD.rightEyePosition
    OculusHMD.rightEyeRotation
    OculusHMD.rightEyeAngularVelocity
    OculusHMD.rightEyeAcceleration
    OculusHMD.rightEyeAngularAcceleration
    OculusHMD.centerEyePosition
    OculusHMD.centerEyeRotation
    OculusHMD.centerEyeAngularVelocity
    OculusHMD.centerEyeAcceleration
    OculusHMD.centerEyeAngularAcceleration
    Namespace: Unity.XR.Oculus.Input
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class OculusHMDExtended : OculusHMD
    Remarks

    This device was never supported by the Oculus XR Plugin and will be removed in a future Oculus XR Plugin.

    Properties

    back

    Declaration
    [Preserve]
    public ButtonControl back { get; }
    Property Value
    Type Description
    ButtonControl

    touchpad

    Declaration
    [Preserve]
    public Vector2Control touchpad { get; }
    Property Value
    Type Description
    Vector2Control

    Methods

    FinishSetup()

    Declaration
    protected override void FinishSetup()
    Overrides
    OculusHMD.FinishSetup()
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