Class InputFocus
Namespace: Unity.XR.Oculus
Syntax
public class InputFocus
Events
InputFocusAcquired
Occurs when Input Focus is acquired. The application is the foreground application and receives input.
Declaration
public static event Action InputFocusAcquired
Event Type
Type | Description |
---|---|
Action |
InputFocusLost
Occurs when Input Focus is lost. The application is in the background (but possibly still visible), while the Universal Menu is up.
Declaration
public static event Action InputFocusLost
Event Type
Type | Description |
---|---|
Action |