Get started
Tip
If you're new to XR development, visit the Unity XR manual for more information on XR concepts and workflows.
Refer to the following topics to understand how to set up your AR Foundation project to target Meta's OpenXR runtime:
Topic | Description |
---|---|
Set up device | Understand the necessary device setup steps for both you and your users. |
Configure project settings | Enable Meta OpenXR features in your project. |
Optimize graphics settings | Understand the required and recommended graphics settings for Meta OpenXR. |
Set up your scene | Learn how to set up your scene to handle input, Passthrough, and system permissions. |
Meta Quest Link | Configure the Meta Quest Link. |