Class XRConfigurationDataAttribute
This attribute is used to tag classes as providing build settings support for an XR provider. The unified setting system will present the settings as an inspectable object in the Unified Settings window using the built-in inspector UI.
The implementor of the settings is able to create their own custom UI and the Unified Settings system will use that UI in place of the build in inspector. See the <a href="https://docs.unity3d.com/Manual/ExtendingTheEditor.html">>Extending the Editor</a> portion of the Unity documentation for information and instructions on doing this.
Implements
Inherited Members
Namespace: UnityEngine.XR.Management
Assembly: solution.dll
Syntax
[AttributeUsage(AttributeTargets.Class)]
public sealed class XRConfigurationDataAttribute : Attribute, _Attribute
Constructors
Name | Description |
---|---|
XRConfigurationDataAttribute(string, string) | Constructor for attribute |
Properties
Name | Description |
---|---|
buildSettingsKey | The key that will be used to store the singleton instance of these settings within EditorBuildSettings. See <a href="https://docs.unity3d.com/ScriptReference/EditorBuildSettings.html">EditorBuildSettings</a> scripting API documentation on how this is beign done. |
displayName | The display name to be presented to the user in the Unified Settings window. |