Class MagicLeapHandDevice
Inheritance
MagicLeapHandDevice
Inherited Members
InputDevice.all
Assembly: UnityEngine.XR.MagicLeap.dll
Syntax
[Preserve]
[InputControlLayout(commonUsages = new string[] { "LeftHand", "RightHand" }, displayName = "MagicLeap Hand")]
public class MagicLeapHandDevice : XRController
Properties
handConfidence
Declaration
[Preserve]
[InputControl(displayName = "Hand Confidence")]
public AxisControl handConfidence { get; }
Property Value
normalizeCenter
Declaration
[Preserve]
[InputControl(displayName = "Normalized Center")]
public Vector3Control normalizeCenter { get; }
Property Value
wristCenter
Declaration
[Preserve]
[InputControl(displayName = "Wrist Center Point")]
public Vector3Control wristCenter { get; }
Property Value
wristRadial
Declaration
[Preserve]
[InputControl(displayName = "Wrist Radial Point")]
public Vector3Control wristRadial { get; }
Property Value
wristUlnar
Declaration
[Preserve]
[InputControl(displayName = "Wrist Ulnar Point")]
public Vector3Control wristUlnar { get; }
Property Value
Methods
FinishSetup()
Declaration
protected override void FinishSetup()
Overrides