Class MagicLeapAnchorSubsystem.AnchorProvider
Inheritance
SubsystemProvider<XRAnchorSubsystem>
XRAnchorSubsystem.Provider
MagicLeapAnchorSubsystem.AnchorProvider
Inherited Members
SubsystemProvider<XRAnchorSubsystem>.TryInitialize()
SubsystemProvider.running
Assembly: UnityEngine.XR.MagicLeap.dll
Syntax
public class MagicLeapAnchorSubsystem.AnchorProvider : XRAnchorSubsystem.Provider
Constructors
AnchorProvider()
Declaration
Methods
Destroy()
Declaration
public override void Destroy()
Overrides
UnityEngine.SubsystemsImplementation.SubsystemProvider<UnityEngine.XR.ARSubsystems.XRAnchorSubsystem>.Destroy()
GetChanges(XRAnchor, Allocator)
Gets a UnityEngine.XR.ARSubsystems.TrackableChanges<T> struct containing any changes to anchors since the last
time you called this method. You are responsible to UnityEngine.XR.ARSubsystems.TrackableChanges<T>.Dispose() the returned
TrackableChanges
instance.
Declaration
public override TrackableChanges<XRAnchor> GetChanges(XRAnchor defaultAnchor, Allocator allocator)
Parameters
Type |
Name |
Description |
XRAnchor |
defaultAnchor |
The default anchor. You should use this to initialize the returned
UnityEngine.XR.ARSubsystems.TrackableChanges<T> instance by passing it to the constructor
TrackableChanges(int, int, int, Allocator, T).
|
Allocator |
allocator |
An Allocator to use when allocating the returned NativeArray s.
|
Returns
Type |
Description |
TrackableChanges<XRAnchor> |
The changes to anchors since the last call to this method.
|
Overrides
Start()
Declaration
public override void Start()
Overrides
UnityEngine.SubsystemsImplementation.SubsystemProvider<UnityEngine.XR.ARSubsystems.XRAnchorSubsystem>.Start()
Stop()
Declaration
public override void Stop()
Overrides
UnityEngine.SubsystemsImplementation.SubsystemProvider<UnityEngine.XR.ARSubsystems.XRAnchorSubsystem>.Stop()
TryAddAnchor(Pose, out XRAnchor)
Should create a new anchor with the provided pose
.
Declaration
public override bool TryAddAnchor(Pose pose, out XRAnchor anchor)
Parameters
Type |
Name |
Description |
Pose |
pose |
The pose, in session space, of the new anchor.
|
XRAnchor |
anchor |
The new anchor. Must be valid only if this method returns true .
|
Returns
Type |
Description |
bool |
Should return true if the new anchor was added, otherwise false .
|
Overrides
TryRemoveAnchor(TrackableId)
Should remove an existing anchor with UnityEngine.XR.ARSubsystems.TrackableIdanchorId
.
Declaration
public override bool TryRemoveAnchor(TrackableId trackableId)
Parameters
Type |
Name |
Description |
TrackableId |
trackableId |
|
Returns
Type |
Description |
bool |
Should return true if the anchor was removed, otherwise false . If the anchor
does not exist, return false .
|
Overrides
UnityEngine.XR.ARSubsystems.XRAnchorSubsystem.Provider.TryRemoveAnchor(UnityEngine.XR.ARSubsystems.TrackableId)
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