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    Enum MLSpatialMapper.LevelOfDetail

    Describes the level of detail (LOD) to request from the generated meshes. This property is deprecated, and has been replaced by density.

    Namespace: UnityEngine.XR.MagicLeap
    Assembly: UnityEngine.XR.MagicLeap.dll
    Syntax
    public enum MLSpatialMapper.LevelOfDetail

    Fields

    Name Description
    Maximum

    Maximum level of detail. This will take more time to render, but the meshes will be more accurate.

    Medium

    Medium level of detail. A good balance between accuracy and render performance.

    Minimum

    Minimum level of detail. Meshes will render faster, but be less accurate.

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