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    Class Privilege

    Inheritance
    object
    Privilege
    Inherited Members
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.XR.MagicLeap
    Assembly: UnityEditor.XR.MagicLeap.dll
    Syntax
    [Serializable]
    public class Privilege

    Properties

    ApiLevel

    Declaration
    public uint ApiLevel { get; set; }
    Property Value
    Type Description
    uint

    Enabled

    Declaration
    public bool Enabled { get; set; }
    Property Value
    Type Description
    bool

    Name

    Declaration
    public string Name { get; set; }
    Property Value
    Type Description
    string

    enabled

    Declaration
    [Obsolete("Use Privilege.Enabled instead")]
    public bool enabled { get; set; }
    Property Value
    Type Description
    bool

    name

    Declaration
    [Obsolete("Use Privilege.Name instead")]
    public string name { get; set; }
    Property Value
    Type Description
    string

    Methods

    Equals(object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    object.Equals(object)

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    object.GetHashCode()
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