Class RequireMagicLeapDevice
Namespace: Unity.MagicLeap.Samples.Rendering.Tests
Syntax
public class RequireMagicLeapDevice : NUnitAttribute, IApplyToTest
Methods
ApplyToTest(Test)
Declaration
public void ApplyToTest(Test test)
Parameters
| Type | Name | Description |
|---|---|---|
| Test | test |
IsMagicLeapDeviceConnected()
Declaration
public static bool IsMagicLeapDeviceConnected()
Returns
| Type | Description |
|---|---|
| Boolean |