Enum MLSpatialMapper.LevelOfDetail
Describes the level of detail (LOD) to request from the generated meshes. This property is deprecated, and has been replaced by density.
Namespace: UnityEngine.XR.MagicLeap
Syntax
public enum LevelOfDetail
Fields
| Name | Description | 
|---|---|
| Maximum | Maximum level of detail. This will take more time to render, but the meshes will be more accurate.  | 
| Medium | Medium level of detail. A good balance between accuracy and render performance.  | 
| Minimum | Minimum level of detail. Meshes will render faster, but be less accurate.  |