Enum MLSpatialMapper.LevelOfDetail
Describes the level of detail (LOD) to request from the generated meshes. This property is deprecated, and has been replaced by density.
Namespace: UnityEngine.XR.MagicLeap
Syntax
public enum LevelOfDetail
Fields
Name | Description |
---|---|
Maximum | Maximum level of detail. This will take more time to render, but the meshes will be more accurate. |
Medium | Medium level of detail. A good balance between accuracy and render performance. |
Minimum | Minimum level of detail. Meshes will render faster, but be less accurate. |