Struct PlaneBoundaryCollection.Enumerator
An enumerator which can be used by a foreach statement to iterate over
the elements in a PlaneBoundaryCollection.
Namespace: UnityEngine.XR.MagicLeap
Syntax
public struct Enumerator
Properties
Current
The current element in the enumerator.
Declaration
public PlaneBoundary Current { get; }
Property Value
| Type | Description |
|---|---|
| PlaneBoundary |
Methods
Dispose()
Disposes of the enumerator.
Declaration
public void Dispose()
MoveNext()
Moves to the next element in the collection.
Declaration
public bool MoveNext()
Returns
| Type | Description |
|---|---|
| Boolean |
|
Reset()
Resets the enumerator.
Declaration
public void Reset()